//FX Configuration TDU_Daydream RC5 by mds_blaze_scut
//Attention!!! This version is protected against partial copying.
//To try the full version, download the entire TDU_Daydream build!

ENABLEMINIMAPIA = FALSE
VEHICLEMAXCOUNT			= 35
TRAFFICMAXCOUNT			= 35
PARKEDMAXCOUNT			= 6
PHYSICSMAXCOUNT			= 35

[CAR]

[OCEAN]

FXO_REFLECTIONBLURINESS			=	0.25
FXO_SPECULARPOWER				=	32.0
FXO_BLURINESS_ATTENUATION		=	1.0
FXO_FRESNEL_ATTENUATION			=	0.00001
FXO_NMAP_LR					=	0.001		0.6
FXO_NMAP_HR					=	0.01		0.4
FXO_NMAP_SCALER				=	1.0
FXO_FRESNEL					=	0.1		2.0
FXO_USE_REFLECTION_MAP			=	1.0
FXO_REFLECTION_COLOR			=	0.15 0.25 0.30

[GLOW-INGAME]

FXB_LUMTHRESHOLD				=	1.0
FXB_BLURNBPASS				=	2.0
FXB_BLURSIZE				=	200.0
FXB_MODCOEFF0				=	1.075
FXB_MODCOEFF1				=	0.43

[PAUSE]

FXP_FADEIN_DELAY				=	1.5
FXP_FADEOUT_DELAY				=	1.5
FXP_LUMTHRESHOLD				=	0.95
FXP_BLURSIZE				=	2.0
FXP_MODCOEFF0				=	1.5
FXP_MODCOEFF1				=	2.0


[GRASS]

NBELTULTRANEAR					=   973
NBELTNEAR						=   1849
NBELTFAR						=   3184

ALPHASTARTULTRANEAR				= 	27.2
ALPHALENGTHULTRANEAR			=		36.9
SCALESTARTULTRANEAR				=   32.1
SCALELENGTHULTRANEAR			=   72.3
SCALEFACTORULTRANEAR			=   1.15

ALPHASTARTNEAR					= 	84.6
ALPHALENGTHNEAR					= 	67.3
SCALESTARTNEAR					=   61.0
SCALELENGTHNEAR					=	  72.4
SCALEFACTORNEAR					=   1.2

ALPHASTARTFAR						= 	368.6
ALPHALENGTHFAR					= 	622.4
SCALESTARTFAR						=		100.0
SCALELENGTHFAR					=		100.0
SCALEFACTORFAR					=   1.0

ALPHAREF						=	100.0

HEIGHTGRASS						= 	0.7
WIDTHRATIOGRASS					=	1.6
SIZEDELTAGRASS					= 	0.3

HEIGHTBUSHES					= 	5.0
WIDTHRATIOBUSHES				=	1.0
SIZEDELTABUSHES					= 	0.6


[HDRI]

FXHDRI_GAMEMODE				=	0 		// GAME_MODE_BOOTMENU 			= 0
FXHDRI_GAMEMODE				=	1 		// GAME_MODE_FREERIDE 			= 1
FXHDRI_GAMEMODE				=	2		// GAME_MODE_MAP			= 2
FXHDRI_GAMEMODE				=	3		// GAME_MODE_HOME			= 3
FXHDRI_GAMEMODE				=	4		// GAME_MODE_SHOP			= 4
FXHDRI_GAMEMODE				=	5		// GAME_MODE_MISSION			= 5
FXHDRI_GAMEMODE				=	6		// GAME_MODE_EDITOR			= 6
FXHDRI_GAMEMODE				=	7		// GAME_MODE_CARSHOWCASE		= 7
FXHDRI_GAMEMODE				=	8 		// GAME_MODE_INSTANTCHALLENGE		= 8
FXHDRI_GAMEMODE				=	9		// GAME_MODE_TESTCAR			= 9
FXHDRI_GAMEMODE				=	10		// GAME_MODE_GARAGE			= 10
FXHDRI_GAMEMODE				=	11		// GAME_MODE_LIVING			= 11
FXHDRI_GAMEMODE				=	12		// GAME_MODE_SANDBOX			= 12
FXHDRI_GAMEMODE				=	13		// GAME_MODE_GOODIES			= 13
FXHDRI_GAMEMODE				=	14		// GAME_MODE_AVARTARSHOWCASE    	= 14
FXHDRI_GAMEMODE				=	15		// GAME_MODE_DRIVEIN		    	= 15
FXHDRI_GAMEMODE				=	16		// GAME_MODE_DRESSING			= 16
FXHDRI_GAMEMODE				=	17		// GAME_MODE_AFTMARKT			= 17
FXHDRI_GAMEMODE				=	18		// GAME_MODE_VIDEOBUMPER		= 18
FXHDRI_GAMEMODE				=	19		// GAME_MODE_AITRAINER			= 19
FXHDRI_GAMEMODE				=	20		// GAME_MODE_CINVIEWER			= 20
FXHDRI_GAMEMODE				=	21		// GAME_MODE_ESTATES			= 21
FXHDRI_GAMEMODE				=	22		// GAME_MODE_CLUB			= 22
FXHDRI_GAMEMODE				=	23		// GAME_MODE_LOBBY			= 23
FXHDRI_GAMEMODE				=	24		// GAME_MODE_LOGIN			= 24
FXHDRI_GAMEMODE				=	25		// GAME_MODE_ONLINEREPLAY		= 25
FXHDRI_GAMEMODE				=	26		// GAME_MODE_INTRO			= 26
FXHDRI_GAMEMODE				=	27		// GAME_MODE_OUTRO_DEMO			= 27
FXHDRI_GAMEMODE				=	28		// GAME_MODE_BOATTOUR			= 28
FXHDRI_GAMEMODE				=	29		// GAME_MODE_JAIL			= 29
FXHDRI_GAMEMODE				=	30		// GAME_MODE_INTRO_DEMO			= 30


FXHDRI_DO_ADAPTATION			=	1
FXHDRI_ADAPTATION_TIME			=	3.0
FXHDRI_MIN_AVG_LUM			=	0.15
FXHDRI_MAX_AVG_LUM			=	0.20

FXHDRI_MIDDLE_GRAY			=	0.18
FXHDRI_SATURATION				=	1.3
FXHDRI_CONTRAST				=	1.3

FXHDRI_GLOW_MOD				=	1.5
FXHDRI_STAR_MOD				=	1.3

FXHDRI_BRIGHT_THRESHOLD_GLOW 		=	1.6
FXHDRI_BRIGHT_THRESHOLD_STAR 		=	1.2
FXHDRI_GLOW_BLUR_NBPASS			=	5.0
FXHDRI_GLOW_BLUR_KERNEL_SZ		=	1.2

[AVATARLIGHTFACTOR]
AVATAROUTCARLIGHTFACTOR 		= 1.0 0.0 0.0 0.0 0.0 0.0
AVATARCONVERTIBLELIGHTFACTOR 		= 0.8 0.25 0.45 0.7 0.75 0.65
AVATARINCARLIGHTFACTOR 			= 0.7 0.25 0.4 0.8 0.75 0.85

//TDU_Daydream

END
